Wednesday, 10 June 2015

Elvenar: Trade or FIght

Trade or Fight – Choose Your Preference in Elvenar
InnoGames displays playstyle choices in latest video

Hamburg, June 9, 2015. Today, InnoGames released additional information on alternative playstyles in its upcoming strategy game Elvenar.  After making the already tough choice between building up a human and or elvish city, players are tasked with choosing their preferred playstyle. In Elvenar, two very distinct ways of exploring the game's large, NPC-filled map are legitimate: To either go the peaceful way and trade - or get ready for battle, and fight one's way through the provinces. A new videoreleased by InnoGames explains the pros and cons for each playstyle.


In the video, Game Designer Timon and Graphic Artist Oliver explain how to approach each way of playing: Aggressive, conflict-oriented players need to stock up on troops fast, preferably by building enough armories and workshops. For a peaceful, trade-focused playstyle, manufactories and population are more important. Also, exchanging goods with other players is crucial to receive all supplies needed for the NPCs. A second video published by InnoGames displays how to use the Trader.

Elvenar is a city-building strategy-MMO from InnoGames, set in an exotic fantasy world. Tasked with creating a flourishing city, players can choose between Elves or Humans as a starting race. The game's focus lies on building and upgrading a city, but players also trade or explore the world map. The choice between Elves and Humans influences the way the players' cities and inhabitants look and which technologies and units are at their disposal. The Elves live and breathe magic and exist in close harmony with nature, whereas Humans are ambitious and determined engineers.


Between managing resources, levelling up buildings and unlocking new perks, players should also pay attention to the multiplayer map. There they can interact with neighbors, scout new provinces and unlock various powerful relics by fighting NPCs or trading. Fights take place on various battlegrounds. The strategic battles are 3D-animated, with up to 20 different monsters and unit types, which make each encounter unique and tactically deep. 


2 comments:

killaruna34 said...

Have a look at these printscreens. Right now I've been playing for a rough time of 2 - 3 weeks. I've opened 29 spots of neighbours, where 21 villages of these neighbours are removed! I have 8 neighbours left for some extra gold, while I've leveled my city hall as high as possible to pull the most out of it.

The printscreens down here are the world chart where you are supposed to have neighbours at the empty spots:

http://prntscr.com/874xl6
http://prntscr.com/874xrj
http://prntscr.com/874xuk

I've had some contact with the Dutch customer support and the community manager told me that eventually the spots will be filled up with people who sign up.

- I've asked her if it was possible if my city could be moved to a more crowded area with more active players around, but this was not an option as she told me. (In my opinion this is absolutely bad, especially because I refuse to believe that a technical administrator wouldn't be able to undertake this action).

All together, I would not recommend anybody to play this game of Innogames. Forge of Empires instead is a lot more fun to do, (in my opinion that is).

Greetings,

Kris

Dave Seaman said...

Thanks for your comment Kris. I've posted news about both games but haven't actually played either. I hope you get more help from their tech support in future (if you still decide to ask for it of course!)

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